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Wer reitet so spät durch Nacht und Wind? Klassische Gedichte für Senioren mit Rätselfragen. (Günter Neidinger)

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Wer reitet so spät durch Nacht und Wind? Klassische Gedichte für Senioren mit Rätselfragen. (Günter Neidinger)Frher war das Auswendiglernen von Gedichten in der Schule selbstverstndlich. Der Erlknig, Die Glocke, Das Bblein auf dem Eise Wer kennt diese Klassiker nicht? Gelernt ist gelernt. Vergessen hat diese Gedichte kaum jemand. Der bekannte Autor Gnter Neidinger hat 18 bekannte Gedichte ausgewhlt, die anhand immer konkreter werdender Fragen erraten werden knnen und im Anschluss in Kurzform erzhlt werden. Wer kennt dieses Gedicht? ein Weiher,kein festes
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J. Hume
Bozeman, US
★★★★★ 5
My 22 year-old grandson was incredibly happy with this gift!
Format: Paperback
I can't write a meaningful review of the content of this book, because I don't begin to understand it, however, it was one of the things my grandson requested for his 22nd birthday, and he seemed thrilled to get it and he tells me it's a great book, so I can say whole heartedly, this is a terrific birthday gift for anyone who's into computer games.
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Reviewed in the United States on October 3, 2024
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Amazon Customer
Pawtucket, US
★★★★★ 5
As described and I think great value
Format: Paperback
Great book and condition with fast shipping
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Reviewed in the United States on June 4, 2025
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Tim Beaudet
Natrona Heights, US
★★★★★ 4
More Theory than Actionable Advice on Game Design
Format: Paperback
Not a bad book, but not what I expected going in. I read this for a bookclub like event on twitch. I thought there was going to be actionable advice. Like 'do X to make Y feel". The introduction points out that the book is not about the emotional feelings a player receives from games, and this is true. The book DOES provide a language for discussing game design at a more academic level. It is about the theory of how a game feels, and while I didn't agree with everything Steve wrote it was easy enough to follow the thoughts.
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Reviewed in the United States on June 16, 2025
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asldkfjoewe
Lowell, US
★★★★★ 5
MUST HAVE for game devs
Format: Paperback
Fantastic book about the theories of what makes a game feel good and fun to play. I'd be doing the author a disservice if I attempted to explain it myself, just purchase the book and read it for yourself. Written very well and easy to understand even while going into very complex and intricate explanations. I'd say that this is a must have for any game developer. Hell, even for those who are just interested in learning more about games.
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Reviewed in the United States on May 17, 2017
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Daniel
Battle Creek, US
★★★★★ 5
A must have
Format: Paperback
If you're into game development and design you'll definitely need to have this wisdom
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Reviewed in the United States on June 21, 2023

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